------------------------------ INSTALLATION ------------------------------

1: Extract all the m_y_ciadlc02 .wdd, .wft and .wtd files .zip somewhere you know to get them from later.
2: Download OpenIV & install it if you don't have it yet, otherwise open it.
3: Navigate with OpenIV to your game folder (with GTAIV.exe).
   Navigate to your EPISODIC pc/models/cdimages and open componentpeds.img. Either in EFLC folder or TLAD/TBOGT.
   If you're installing pedprops (_p files), then you open pedprops.img
   If you're using some alternate mod loader to override .img files or some such, or maybe you're adding the ped to just IV, you'll have to adapt to that.
4: Replace, or add them_y_ciadlc02 files your chose image file with ones you extracted from this .zip.
5: To get the variations to function correct, add this segment into the pedVariations file.
   For GTA IV it is located in: common/data, reference step 3 to find it for the episodes once again.

   This is what you'll add to the file itself, replacing the existing M_Y_CiaDLC_02 line.

M_Y_CiaDLC_02,		15
#slot		geometry	BULK	JOB	SUNNY	WET	MAT1	RES1A	RES1B	RES2A	RES2B		AUDIO ID
feet,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		3
hair,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
uppr,		0,		0,	0,	0,	0,	0,	 7,	 0,	-1,	-1,		2
uppr,		1,		0,	0,	0,	0,	0,	 3,	 1,	 7,	 1,		1
lowr,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
lowr,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
suse,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
suse,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
sus2,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		0,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		1,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
end

6: You're now done. Go enjoy your peds.

------------------------------ ADDITIONAL NOTES ------------------------------

Like the other ped mods I did, this shouldn't have glaring issues, but since they were exported thru 3ds Max, the badges and belt may have some issues with smoothing.
The jeans don't fit perfectly onto the ped and may have some minor clipping issues but you can be the judge of that. 
I also got bit lazy with some of the textures so the belt has the cop pants with it in full, could blank it out to save on size.

------------------------------ CREDITS ------------------------------

Olanov (that's me!) for editing the ped and its data file.
3Doomer for GIMS IV, 3ds Max plugin.
OpenIV team for OpenFormats editing.